I Still Have Cp but It Wont Let Me Use It Sword Art Online Fatal Bullet

Sinon, Asuna and Kirito are just some of the characters you'll meet in "Sword Art Online: Fatal Bullet."

Part of the fun in Sword Art Online: Fatal Bullet is putting together all sorts of builds for your main grapheme and Arfa-Sys support AI.

On that annotation, I've decided to put together this character build and loadout guide featuring the game'due south diverse characters such every bit Sinon, Bazalt Joe and a certain person dressed in black from head to toe and surrounded past women. That guy'southward the worst, you know.

Eventually, I'm planning to update this with information on character relationships and what have y'all should at that place be interest. In the concurrently, I'grand starting out with key information and stats of about half of the characters and updating the list as I get to everyone else.

More SAO:9 Best Skills in Sword Art Online Fatal Bullet | Technobubble

The information includes each character'southward stat point allocation percent, which shows what share or pct of their CP they allocated for each stat. I as well included their weapon loadouts, skill sets and stats at level 125 for skilful measure. I figure that information technology might be interesting for folks who are curious about each grapheme'southward stat distribution and how it figures into that grapheme's overall build and play way. Who knows? Information technology could provide insight you could use when doing your ain custom builds for your main character or Arfa-Sys.

One caveat is that some accessory and weapon names might exist dissimilar from the English version equally this guide is based on the Japanese guidebook and game (I did my best to utilize the localized names for skills and other things in this guide). For stuff that I don't know the official translated names for, I merely wrote down my best approximation. Basically, I don't have all of the clothes, weapons and other items in my localized game yet but I will update them as I get the requisite information. Otherwise, if you know the bodily names of some of these items, feel free to let me know in the comments or past emailing me direct and I'll update them.

First, permit's go over some basic knowledge for stats and classes, which will aid yous when putting together your builds (I besides posted a running list of all skills in Sword Art Online: Fatal Bullet that includes all stat requirements and changes in each skill when leve:

Stats and classes

In that location are six key stats that decide your graphic symbol'southward build every bit well equally what role he or she falls under. Here's a quick rundown for each of them and what they do.

Forcefulness (STR): Determines your total weight capacity for carrying weapons. Likewise affects the harm y'all inflict with sword weapons.

Vitality (VIT): Affects your maximum HP and impairment reduction rate. As well affects resistance to poison, blaze and stun.

Intelligence (INT): Improves the effect and success rate of your skills. Also improves the duration and recharge time of your gadgets. Increases the effectiveness of your status attacks and ability to suppress enemies.

Agility (AGI): Increases movement speed. Also increases reduction in damage received past a large amount. Improves weapon treatment and reload speed equally well. Lastly, information technology increases how fast the Bullet Circumvolve shrinks.

Dexterity (DEX): Improves the effectiveness of gadgets and increases UFG damage. As well increases your damage for disquisitional hits and when hitting weak spots. Increases Bullet Circle accuracy besides.

Luck (LUK): Increases item drop charge per unit and the effect of memory fries establish on dropped weapons. As well increases your critical striking charge per unit and provides a slight boost in your damage reduction charge per unit. Greatly increases the damage reduction charge per unit for poison and blaze.

A common question is what stats to go for when doing certain builds. Personally, my communication is to amend the stats for the skills and weapons you desire or like to use. That being said, hither are the stats you lot want to improve for each class or role as a dominion of thumb.

  • Assault: STR and AGI
  • Destroyer: STR and DEX
  • Sniper: STR, AGI and DEX
  • Engineer: INT and DEX
  • Tank: STR, VIT and AGI
  • Support: VIT, INT and LUK

Now hither are the builds and loadouts for the game'southward various characters. This guide has about half of the characters right now and will continue to add more than as it is updated.

Agil

  • Class: Tank
  • Weapons: Gatling / Launcher
  • Clothes: Power Belong M
  • Accessory: Earrings

Stat Point Allocation & Grade

  • STR: A (22 percent)
  • VIT: A (24 percent)
  • INT: B (20 percent)
  • AGI: Eastward (6 percent)
  • DEX: C (xvi pct)
  • LUK: D (12 per centum)
  • Defense force: D

Stats at Level 125

  • HP: 6260
  • STR: 128
  • VIT: 140
  • INT: 116
  • AGI: 34
  • DEX: 93
  • LUK: 69
  • ATK 1: 374
  • ATK ii: 1956
  • DEF: 1880

Loadouts

Weapon i: Big Bear (base to Mk3)

Skill Gear up 1: A) Taunting Yell ane-3. B) Armor Form 1-iii. C) Dash Assail 1 until level 28, then Toxic Gas Blast 1-three. D) Tranquilizer Shot 1-3.

Weapon ii: GL6 Firebringer (base to ++), GL6 Inferno (base to ++)

Skill Set 2: A) Attending Seeker one-3. B) Power Grade i until level 33, then Human Fortress ane-3. C) Armor Break Shot until level 47, then Plasma Smash 1-2. D) Shield Matrix 1-3.

Gadgets: First Assistance Kit, Anti-Disquiet Kit, Proximity Mine, Frag Grenade

Argo

  • Class: Assault / Tank
  • Weapons: Handgun / Shotgun
  • Apparel: Aviator Suit F
  • Accessory: None

Stat Point Allocation & Course

  • STR: A (22 percent)
  • VIT: B (twenty percent)
  • INT: E (vi per centum)
  • AGI: A (24 percent)
  • DEX: C (xvi per centum)
  • LUK: D (12 percent)
  • Defence force: A

Stats at Level 125

  • HP: 5780
  • STR: 128
  • VIT: 116
  • INT: 33
  • AGI: 141
  • DEX: 92
  • LUK: 69
  • ATK one: 568
  • ATK 2: 543
  • DEF: 2972

Loadouts

Weapon one: Long Stroke (base to ii++)

Skill Set 1: A) Conceal 1. B) Taunting Yell 1-three. C) Quick Shot 1-3. D) Armor Form one until Level 39, then Human Fortress one-2.

Weapon 2: Honeycomb 87(base of operations to ++), Binen Shutokku-87 (base to ++)

Skill Set 2: A) Tactical Roll i-iii. B) Attention Seeker until Level 28, and so Shield Matrix 1-three. C) Speed Form ane-iii. D) Enhance Gadget ane-ii.

Gadgets: First Aid Kit, Proximity Mine, Frag Grenade

Asuna

  • Class: Supporter
  • Weapons: Assault Rifle / Handgun
  • Apparel: Daybreak Coat F
  • Accompaniment: Headset, Hope Ring

Stat Point Allocation & Grade

  • STR: D (xi percent)
  • VIT: B (twenty percent)
  • INT: A (25 per centum)
  • AGI: C (16 percent)
  • DEX: E (vi per centum)
  • LUK: A (22 percent)
  • Defense: B

Stats at Level 125

  • HP: 5780
  • STR: 67
  • VIT: 116
  • INT: 141
  • AGI: 92
  • DEX: 35
  • LUK: 129
  • ATK 1: 218
  • ATK two: 539
  • DEF: 2624

Loadouts

Weapon 1: SPB Rapier (from base to Mk3)

Skill Set ane: A) Starts with Tactical Scroll 1 then switches to Gunstinger 1-two. B) HP Recovery Shot 1 until Level 41 then switches to Nanotech Boost 1-2. C) Healing Bullet 1-3. D) Speed Grade 1 until Level 32 so switches to Critical Form Bullet 1-iii.

Weapon ii: Betelgeuse (from base to 2++)

Skill Set 2: A) Healing Field Shot 1 1-3. B) HP Recovery Shot 1-2 until Level 62 then switches to AED Shot. C) Curing Field Shot . D) Tranquilizer Shot 1-2.

Gadgets: Offset Aid Kit, Frag Grenade, Anit-Ailment Kit, Plasma Grenade

Bazalt Joe

  • Class: Assault / Tank
  • Weapons: Assail Rifle (Dual) / Handgun
  • Clothes: Common cold-atmospheric condition Garment M
  • Accessory: Beret

Stat Point Allocation & Grade

  • STR: A (22 pct)
  • VIT: A (24 pct)
  • INT: E (6 pct)
  • AGI: B (20 percent)
  • DEX: C (16 pct)
  • LUK: D (12 per centum)
  • Defense: A

Stats at Level 125

  • HP: 6280
  • STR: 127
  • VIT: 141
  • INT: 34
  • AGI: 114
  • DEX: 91
  • LUK: 68
  • ATK i: 226
  • ATK two: 505
  • DEF: 2843

Loadouts

Weapon 1: LMG Dushu (base to ++), LMG Puryui (base to ++)

Skill Set 1: A) Sliding Shot 1-3. B) Attention Seeker 1-3. C) Taunting Yell one-iii. D) Human Fortress 1-iii.

Weapon 2: Prosti (base to ++), Daverie (base to ++)

Skill Fix 2: A) Armor Form 1-3. B) Quick Shot 1-3. C) Power Class 1-3. D) Explosive Shot 1-2.

Gadgets: To be added later

Itsuki

  • Class: Engineer
  • Weapons: Sniper Rifle / Submachine Gun
  • Clothes: Pristine Coat M
  • Accessory: None

Stat Signal Allocation & Class

  • STR: A (22 percent)
  • VIT: D (12 percent)
  • INT: B (20 percent)
  • AGI: C (16 per centum)
  • DEX: A (26 percent)
  • LUK: East (6 percent)
  • Defense: D

Stats at Level 125

  • HP: 4840
  • STR: 130
  • VIT: 69
  • INT: 115
  • AGI: 92
  • DEX: 142
  • LUK: 35
  • ATK 1: 973
  • ATK two: 224
  • DEF: 1871

Loadouts

Weapon one: Dragonfall (base to ++), Dragonbreaker (base to ++)

Skill Set 1: A) Muffle 1-3. B) Enhance Gadget 1-3. C) Hawkeye-Center Buoy ane-three. D) Replenish Gadget 1-3.

Weapon 2: Sirius (base to Sirius 3)

Skill Set ii: A) Blazing Blast i-iii. B) Sliding Shot ane-ii. C) Omnia Vanitas ane-2. D) Toxic Gas Blast 1-iii.

Gadgets: First Assist Kit, Proximity Mine, Gainsay Knife

Kirito

  • Form: Set on
  • Weapons: Sword (Gun & Sword) / Sword
  • Apparel: Nocturnal Coat M
  • Accessory: Promise Ring

Stat Point Allocation & Course

  • STR: A (24 percent)
  • VIT: C (16 percent)
  • INT: B (20 pct)
  • AGI: A (22 percent)
  • DEX: D (12 percent)
  • LUK: E (six percent)
  • Defense: B

Stats at Level 125

  • HP: 5280
  • STR: 141
  • VIT: 91
  • INT: 115
  • AGI: 129
  • DEX: 67
  • LUK: 34
  • ATK 1: 930
  • ATK 2: 930
  • DEF: 2488

Loadouts

Weapon 1: Kagemitsu G4 (base to ++), Kotetsu G4 (base to ++), Masamune G4

Skill Set one: A) Sword Barrier 1-3. B) Tactical Roll ane-iii. C) Vorpal Strike 1-3. D) Speed Form 1 until Level twoscore then replaced by Dual Orbital 1-3.

Weapon 2: Kagemitsu G4 (base to ++), Kotetsu G4 (base of operations to ++), Masamune G4

Skill Set 2: A) Hyper Awareness. B) Sharp Nail 1-3. C) Omnia Vanitas 1-3. D) Power Form 1 until Level 35 then replaced past Horizontal Square ane-3.

Gadgets: First Aid Kit, Melee Booster Kit, Plasma Grenade, Frag Grenade

Klein

  • Class: Tank / Assail
  • Weapons: Assault Rifle / Launcher
  • Clothes: Soldier's Jacket M
  • Accompaniment: None

Stat Point Allocation & Grade

  • STR: B (xx per centum)
  • VIT: A (22 percent)
  • INT: D (12 percent)
  • AGI: A (24 percentage)
  • DEX: C (sixteen percent)
  • LUK: E (6 percent)
  • Defence: A

Stats at Level 125

  • HP: 6020
  • STR: 116
  • VIT: 128
  • INT: 69
  • AGI: 140
  • DEX: 93
  • LUK: 35
  • ATK 1: 232
  • ATK 2: 4029
  • DEF: 2920

Loadouts

Weapon 1: Midou-Blazon AR (base to Kai ++)

Skill Set 1: A) Sliding Shot 1-3. B) Speed Course 1-three. C) Attention Seeker ane-3. D) Omnia Vanitas 1-3.

Weapon 2: Blast Spear (base to ++), Explosion (base of operations to ++)

Skill Set 2: A) Ability Form one-three. B) Tactical Whorl 1-iii. C) Taunting Yell ane-3. D) Armor Grade 1 until Level 26, and so Shield Matrix 1-3.

Gadgets: First Aid Kit, Plasma Grenade, Combat Pocketknife, Frag Grenade

Kureha

  • Class: Tank / Assail
  • Weapons: Submachine Gun / Launcher
  • Dress: Primary Glaze F
  • Accessory: Headband

Stat Point Allocation & Grade

  • STR: D (xi percent)
  • VIT: A (22 percent)
  • INT: C (16 percentage)
  • AGI: A (25 percent)
  • DEX: B (twenty percentage)
  • LUK: Eastward (half dozen pct)
  • Defense: A

Stats at Level 125

  • HP: 6060
  • STR: 67
  • VIT: 130
  • INT: 91
  • AGI: 142
  • DEX: 116
  • LUK: 33
  • ATK 1: 304
  • ATK 2: 1934
  • DEF: 2952

Loadouts

Weapon 1: Draque L Sirocco (base to ++), Draque L Halmattan (base to ++), Draque 50 Shamal

Skill Set one: A) Scatter Cycle i-2. B) Attention Seeker one-3. C) Omnia Vanitas 1-3. D) Acrobatic Burn until Level 27, then Trigger Happy 1-iii.

Weapon 2: Deneb Kaitos (base to 2++)

Skill Set 2: A) Dash Attack 1-2. B) Tactical Coil 1-3. C) Power Break Shot ane-2. D) Armor Pause Shot 1-2.

Gadgets: Showtime Aid Kit, Anti-Ailment Kit, Frag Grenade, Plasma Grenade

Leafa

  • Class: Engineer / Assail
  • Weapons: Assault Rifle / Sword
  • Dress: Sylpheed Hunter F
  • Accessory: Circlet, Hair Ornament

Stat Point Allocation & Grade

  • STR: B (twenty percentage)
  • VIT: Due east (half-dozen percent)
  • INT: A (22 per centum)
  • AGI: D (12 percent)
  • DEX: A (24 percent)
  • LUK: C (xvi percentage)
  • Defense: Eastward

Stats at Level 125

  • HP: 4120
  • STR: 116
  • VIT: 33
  • INT: 128
  • AGI: 67
  • DEX: 141
  • LUK: 92
  • ATK i: 171
  • ATK 2: 887
  • DEF: 1512

Loadouts

Weapon one: Sylph Blazon A  (base of operations to ++), Sylph Type B (base of operations to ++),

Skill Fix 1: A) Blazing Boom i-iii. B) Hawk Heart one-3. C) Healing Bullet i-3. D) Omnia Vanitas i-two.

Weapon 2: Kagemitsu G4 (base to ++), Kotetsu G4 (base of operations to ++) Masamune G4

Skill Prepare 2: A) Ability Class 1-3. B) Abrupt Smash one-3. C) Enhance Gadget ane-2. D) Vorpal Strike 1-2.

Gadgets: Beginning Aid Kit, Plasma Grenade, Anti-Ailment Kit

Lisbeth

  • Grade: Support / Engineer
  • Weapons: Shotgun / Submachine Gun
  • Clothes: Smithing Jacket F
  • Accessory: Basic Headset / Headband

Stat Indicate Allocation & Course

  • STR: B (xx percent)
  • VIT: D (12 percent)
  • INT: A (24 per centum)
  • AGI: E (6 percent)
  • DEX: A (22 percent)
  • LUK: C (xvi per centum)
  • Defense: East

Stats at Level 125

  • HP: 4820
  • STR: 116
  • VIT: 68
  • INT: 143
  • AGI: 34
  • DEX: 129
  • LUK: 92
  • ATK 1: 335
  • ATK 2: 224
  • DEF: 1395

Loadouts

Weapon 1: Valkyrie (base to ++), Valkyrie Mk2 (base of operations to ++)

Skill Fix one: A) Ability Form Shot 1 until Level 22, so Power Field Shot ane-3. B) Armor Form Shot 1 until Level 31, and so Baby-sit Field Shot 1-3. C) Explosive Shot one-three. D) Electrodynamic Stunner ane-three.

Weapon ii: Sirius (base to Sirius 3)

Skill Fix 2: A) Power Break Shot one-3. B) Armor Break Shot one-3. C) HP Recovery Shot ane-3. D) Toxic Gas Blast i-three.

Gadgets: Kickoff Aid Kit, Anti-Ailment Kit, Frag Grenade, Proximity Mine

Philia

  • Class: Assault
  • Weapons: Sniper / Sword
  • Clothes: Combat Vest F
  • Accessory: None

Stat Betoken Allocation & Form

  • STR: D (12 percent)
  • VIT: E (6 percent)
  • INT: C (sixteen pct)
  • AGI: A (22 per centum)
  • DEX: B (20 percent)
  • LUK: A (24 percent)
  • Defense force: B

Stats at Level 125

  • HP: 4140
  • STR: 69
  • VIT: 34
  • INT: 95
  • AGI: 132
  • DEX: 119
  • LUK: 146
  • ATK one: 341
  • ATK 2: 718
  • DEF: 2516

Loadouts

Weapon 1: Tranquility (base to ++), Serene (base to ++)

Skill Set up 1: A) Ability Form 1 until level 29, then Power Field Shot 1-2. B) Armor Form one until Level 43, then Guard Field Shot 1-2. C) Speed Grade 1-iii. D) Eagle Eye Beacon one-2.

Weapon 2: Muramasa F9 (base of operations to ++), Kikuichimonji F9 (base to ++)

Skill Fix two: A) Conceal i-ii. B) Sharp Boom ane-2. C) Omnia Vanitas 1-3. D) Ability Form ane-two.

Gadgets: First Assist Kit, Anti-Ailment Kit, Frag Grenade, Plasma Grenade

Premiere

  • Class: Set on / Engineer
  • Weapons: Handgun (Dual) / Shotgun
  • Clothes: Scratch Hoodie F
  • Accessory: Hair Decoration

Stat Point Allocation & Grade

  • STR: Eastward (6 percentage)
  • VIT: C (xvi percent)
  • INT: B (20 percent)
  • AGI: D (12 per centum)
  • DEX: A (24 percent)
  • LUK: A (22 pct)
  • Defense: C

Stats at Level 125

  • HP: 5300
  • STR: 35
  • VIT: 92
  • INT: 116
  • AGI: 68
  • DEX: 143
  • LUK: 129
  • ATK 1: 338
  • ATK 2: 237
  • DEF: 2144

Loadouts

Weapon i: SPB Night Sky (base of operations to Mk3)

Skill Set ane: A) Conceal 1-3. B) Quick Shot 1-ii. C) Healing Bullet i-3. D) Armor Form i-3.

Weapon 2: Peacock (base to Peacock 3)

Skill Set 2: A) Raise Gadget 1-3. B) Hawk Middle 1-iii. C) Speed Form i-2. D) Blazing Blast 1-three.

Gadgets: Kickoff Aid Kit, Proximity Mine, Plasma Grenade, Frag Grenade

Pelting

  • Class: Assault
  • Weapons: Submachine Gun (Dual) / Shotgun
  • Clothes: Maid Outfit F
  • Accompaniment: Formal Uniform F

Stat Point Allocation & Form

  • STR: B (twenty percent)
  • VIT: Due east (5 percent)
  • INT: A (22 pct)
  • AGI: A (25 percent)
  • DEX: D (12 percent)
  • LUK: C (xvi percent)
  • Defence force: B

Stats at Level 125

  • HP: 4120
  • STR: 118
  • VIT: 33
  • INT: 132
  • AGI: 146
  • DEX: 69
  • LUK: 93
  • ATK one: 267
  • ATK ii: 237
  • DEF: 2464

Loadouts

Weapon 1: Spiral Shadow (base of operations to 2++)

Skill Set 1: A) Sliding Shot 1-3. B) Muffle 1-iii. C) Scout Style. D) Scatter Bicycle 1-3.

Weapon 2: Peacock (base to Peacock 3)

Skill Set 2: A) Speed Form i until level 29, so Gunstinger one-3. B) Armor Form one-3. C) Power Form one until Level 20, so Power Field Shot 1-3. D) nanotech Boost 1-ii.

Gadgets: First Aid Kit, Anti-Ailment Kit, Combat Knife, Plasma Grenade

Silica

  • Class: Support / Tank
  • Weapons: Submachine Gun / Handgun
  • Clothes: Tamer Jacket F
  • Accompaniment: Hair Ornament

Stat Point Allocation & Form

  • STR: E (6 percent)
  • VIT: C (xvi percentage)
  • INT: D (12 percent)
  • AGI: A (22 per centum)
  • DEX: B (20 per centum)
  • LUK: A  (24 percentage)
  • Defense force: A

Stats at Level 125

  • HP: 5300
  • STR: 34
  • VIT: 92
  • INT: 68
  • AGI: 129
  • DEX: 117
  • LUK: 143
  • ATK 1: 220
  • ATK two: 144
  • DEF: 2932

Loadouts

  • Weapon 1: Sturm KZ (base to Sturm KZ3)
  • Skill Set one: A) Tactical Roll 1-iii. B) Healing Bullet one until Level 51, then Healing Field Shot 1-2. C) Speed Form 1-3. D) Curing Field Shot.
  • Weapon ii: Procyon SL (base to Procyon SL3)
  • Skill Set up 2: A) Acrobatic Fire 1-3. B) Quick Shot 1-3. C) HP Recovery Shot 1-2 until Level 119, then AED Shot. D) Trigger Happy one-3.
  • Gadgets: Commencement Aid Kit, Anti-Ailment Kit, Frag Grenade, Combat Knife

Sinon

  • Grade: Sniper
  • Weapons: Sniper Rifle / Handgun
  • Dress: Hawk Center Suit F
  • Accessory: Headphones

Stat Point Allocation & Grade

  • STR: A (24 per centum)
  • VIT: D (12 percent)
  • INT: C (16 percent)
  • AGI: B (xx percent)
  • DEX: A (22 pct)
  • LUK: E (half-dozen percent)
  • Defense: C

Stats at Level 125

  • HP: 4840
  • STR: 142
  • VIT: 69
  • INT: 93
  • AGI: 117
  • DEX: 130
  • LUK: 34
  • ATK i: 2546
  • ATK two: 175
  • DEF: 2168

Loadouts

Weapon one: Sangfroid (base to +), AMR Tiamat (base to Mk2+),

Skill Set 1: A) Hawkeye 1-3. B) Sentry Style. C) Phantom Bullet 1-three. D) Hawkeye Eye Beacon one-3.

Weapon ii: Lightning (base to Mk3)

Skill Set two: A) Health Recovery Bullet 1-three. B) Conceal 1-2. C) Speed Form 1 until Level 27 and so switches to Tranquilizer 1-2. D) Curing Field Shot.

Gadgets: First Aid Kit, Plasma Grenade, Anti-Disquiet Kit

Strea

  • Course: Tank
  • Weapons: Launcher / Gatling
  • Clothes: Flak Suit F
  • Accessory: None

Stat Signal Allocation & Grade

  • STR: A (22 percent)
  • VIT: A (25 percent)
  • INT: Eastward (6 percent)
  • AGI: D(11 pct)
  • DEX: C (xvi percent)
  • LUK: B (20 percent)
  • Defense: B

Stats at Level 125

  • HP: 6420
  • STR: 134
  • VIT: 148
  • INT: 34
  • AGI: 69
  • DEX: 94
  • LUK: 119
  • ATK one: 2232
  • ATK 2: 257
  • DEF: 2564

Loadouts

Weapon one: Bunker Comet (base to ++), Meteor Fall (base to ++), Spicule

Skill Set 1: A) Taunting Yell 1-3. B) Tactical Whorl one-2. C) Sentry Mode. D) Shield Matrix i-3.

Weapon 2: Benetnasch (base to Benetnasch three)

Skill Set 2: A) Armor Form 1-3. B) dash Attack 1-3. C) Power Form 1-3. D) Rut Detonator 1-3.

Gadgets: Offset Assist Kit, Anti-Aiment Kit, Plasma Grenade, Frag Grenade

Yuuki

  • Course: Assault / Support
  • Weapons: Sword / Handgun
  • Wearing apparel: Attracting Culottes F
  • Accessory: Headband

Stat Indicate Allocation & Grade

  • STR: D (12 percent)
  • VIT: E (half-dozen percent)
  • INT: A (24 percent)
  • AGI: B (20 percent)
  • DEX: A (22 percent)
  • LUK: C (16 per centum)
  • Defense: C

Stats at Level 125

  • HP: 4140
  • STR: 68
  • VIT: 34
  • INT: 141
  • AGI: 116
  • DEX: 129
  • LUK: 92
  • ATK 1: 716
  • ATK 2: 359
  • DEF: 2108

Loadouts

Weapon 1: Muramasa F9 (base of operations to ++), Kikuichimonji (base to ++)

Skill Set 1: A) Sharp Nail 1-2. B) Conceal 1-three. C) Vorpal Strike 1-iii. D) Star Splash 1-3.

Weapon 2: HGBST3 Kusanagi (base to ++), HGBST3 Asuka (base of operations to ++), HGBST3 Shigure

Skill Prepare 2: A) Quick Shot 1-3. B) Ability Form Shot 1-3. C) Armor Form Shot one-three. D) Tactical Roll until Level 41, then Nanotech Heave Shot i-three.

Gadgets: Commencement Aid Kit, Frag Grenade, Anti-Ailment Kit, Plasma Grenade

Zeliska

  • Class: Support / Engineer
  • Weapons: Shotgun / Assault Rifle
  • Clothes: Queen'due south Dress F
  • Accessory: Earrings

Stat Point Allocation & Form

  • STR: B (20 pct)
  • VIT: E (6 percent)
  • INT: C (16 percent)
  • AGI: A (22 per centum)
  • DEX: A (24 percentage)
  • LUK: D (12 percent)
  • Defense: C

Stats at Level 125

  • HP: 4160
  • STR: 113
  • VIT: 35
  • INT: 91
  • AGI: 126
  • DEX: 140
  • LUK: 69
  • ATK 1: 237
  • ATK 2: 289
  • DEF: 2144

Loadouts

Weapon 1: Peacock (base to Peacock 3)

Skill Ready i: A) Speed Grade 1 until level 40, then Gunstinger 1-three. B) Ability Grade Shot i-2. C) Armor Form Shot 1-2. D) Heighten Gadget 1-3.

Weapon 2: MG Kalimsky (base to ++), MG Tonfsky (base of operations to ++)

Skill Gear up 2: A) Hawk Eye 1-3. B) Tranquilizer Shot 1-ii. C) Healing Bullet 1-3. D) Scout Style.

Gadgets: To be added subsequently

Technobubble covers games, gadgets, technology and all things geek. Follow Technobubble poobah Jason Hidalgo's shenanigans on Twitter @jasonhidalgo or his Tabiasobi Youtube aqueduct.

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Source: https://www.rgj.com/story/life/2018/03/06/sword-art-online-fatal-bullet-builds-stats-spread-ally-guide-technobubble/400722002/

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